Introduction
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The first affordable humanoid robot based on
science of applied
biomorphic robotics. Control by a infra-red
remote controller,
the Robosapien is human like, and is
able to perform many pre-progrmmed funtions/Commands:
- Arm motion: Right arm up/down, right
arm in/out, left arm up/down, left arm in/out
- Hand: Right/Left hand thump, right/left
hand pickup, right/left hand sweep, right/left
hand strike 1, right/left hand strike 2, right/left
hand strike 3, high 5, right/left hand throw
- Body: tilt Body left/right, lean
forward/backward
- Walking/On the Move: Turn left/right,
walk forward/backward, stop, forward/backward
step, right/left turn Step, bulldozer, right/left
walk turn, slow walk forward/backward
- Actions with Attitude and others:
Sleep, Sleep, Wake Up, Listen, Talk Back, Whistle,
Burp, Oops, Roar
    
In additon to direct control of Robosapien's
actions, the RoboSapien has 4 programming modes
to perform combination of actions:
- Demo Modes: perform dance, karate
chopping or demo attitude human behaviour such
as, burp, or, play all pre-programmed demos.
- Programming modes: allow users to
build their dedicate dynamic sequence of motions.
- WIth interactive sensors on the Robosapien's
longest fingers, toes and heels, the robotsapien
can execute up to 3 types of sensors' programs,
each with 6 steps. For example, you can
have a program which respond to a sharp
sound or a tap on his body to execute the
following sequence - walk forward, right
arm out, left arm out, roar, tilt body right,
tilt body left.
- You can link the 3 sensor programs.
i.e. sensor programs are mixed and matched
in any pattern using the master command
program. You can execute up to 14 steps
when using the master command program. So
that, it is possible to make the robotsapien
to perform complex combination of actions.
 
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The Robosapien V2 has more advanced
dynamic motion, new interactive sensors, new program
functions and others. For example, the 24" tall,
second generation Robosapien has some forms of autonomous
behavior. When you put the RobosapienV2 into Free
Roam mode, he will explore his environment, walk
autonomously, avoids obstacles using his infrared
vision sensors, foot sensors and gauntlet sensors.
On top of that, the RobosapienV2 includes also the
following new features:
- Humanoid body movements, including
bending, sitting and standing, lying down and
getting up, waving.
- IR Vision: Detects and avoids obstacles;
tracks moving objects.
- Color Vision System: Recognizes colors
and skin tones. As a result, the Robosapien
V2 can also play bowling.
- Stereo Sound Detection System: Responds
verbally to environmental stimuli and to controller
commands.
- Realistic 2-axis turning head with animated
LED eyes
- Precision gripping (via Grip sensors), articulated
fingers
- True bi-pedal walking with multiple gaits
- The Robosapien can follow 'Laser' targeting
beam generated by the remote controller.
- In addtion to sound and Touch, now it can
react to light as well.
- Up to 100 pre-programmed functions and more
flexible in programming. Programming can be
split into 2 different categories: positional
and controller, each of which have 3 program
modes:
- Positional: You can program robosapien
V2 manually by moving his body into different
positions using one of the 3 positional
program modes: main positional, left positional
and right positional. The positional programming
mode of the RobosapienV2 is similar to the
Lead Through
programming method of Industrial Robots.
- Controller: You can script robosapien
V2's movements and animations in one of
the 3 controller program modes: main, vision
and sound. You can join subroutine programs
into the main program mode to include, sound
subroutine, vision subroutine, positional
subroutine.
- Interaction: Allows interaction with
robo companions, such as another Robospien V2,
RoboRaptor, or RoboPet. For the original Robosapien,
if multiple Robosapiens are near each other,
the signal from one controller could activate
all of them.
- RobosapienV2 will walk best on smooth surfaces.
The original Robosapiens Only operates on a
hard floor or low-pile carpet.
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The Roboratpor is a 32" long Dinosaurs.
Roboraptor comes to life with the following features:
- Fluid bi-pedal motion: walking, running
and slow predatory hunting walk
- Realistic body movements: turning
head and neck; whipping tail actions
- Multi-sensory: Roboraptor has multiple
sensors which allow him to explore his environment
and respond to human interaction. Namely, infrared
vision sensors, stereo sound sensors, tail touch
sensors, mouth touch sensor, touch sensors in
his tail and chin touch sensor.
- Powerful jaws that play tug-of war games,
"bite" and pull
- 'Laser' targeting: can be guided around
using 'Laser' Targeting.
- 40+ pre-programmed functions
- Visual and sonic guard mode: in guard
mode roboraptor is using his infrared vision
sensors and stereo sound sensors to guard the
area immediately around him. If he hears a sound
or see movement, he will react with a roar and
become animated.
- Three distinct moods:
- aggressive/hunting Mood: when
he hears a sharp sound to his side he will
turn his head to look at the source. If
he hears another sharp sound again from
the same direction he will turn his body
towards the source. If he hears a sharp
sound directly in front of him he will take
a few steps toward the source. If you approach
the roboraptor with your hand, his react
with fierce expression.
- nervous/cautious Mood: instead
of approaching the sound source, the roboraptor
will walk away from it.
- friendly/playful Mood: The roboraptor
react playfully when detect sharp sounds
or touch, such that it will take a few steps
backward, then take a few steps forward
or nuzzle your hand.
- Autonomous environmental interaction:
When roboraptor is in free-roam mode, he will
avoid obstacles using his infrared vision sensors.
Occasionally he will stop moving to see if he
can hear any sharp, loud sounds.
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The Robopet is a seven inches robotic
dog with the following features:
- Realistic fluid, biomechanical movements,
including walking and running; sitting, lying
down and getting up, rolling over.
- Able to bark, whimper, growl and pant
- Robopet is equipped with multiple sensors
that allow him to explore his environment and
respond to human interaction.
- Infrared vision sensors and edge
detection sensor: detects and avoids
obstacles and table edges
- Sonic sensors: responds to sounds
- Motion sensors: responds to human
movements
- Tilt sensors: to sense if he
falls over. If he falls onto his side or
his back during operation he will make a
small noise and attempt to pick himself
up.
- Laser targeting: Robopet can be guided
around using "Laser" Targeting
- Autonomous "free-roam" behavior modes
- Visual and sonic guard dog mode:
to guard his environment in guard mode, robopet
will use his sound sensor and infrared vision
sensors to react to movement and sound nearby.
When he detects a disturbance robopet will react
by standing up and making a lot of noise. After
this display, he will sit down again and continue
to guard.
- Performs interesting tricks: Roll
Over, Play Dead, Howl, Paw, Relief, Jump, Break
Wind, Rock, Scratch
- Trainable: responds to positive and
negative reinforcement. While Robopet is wandering
around autonomously he will perform tricks.
You can encourage and discourage the tricks
that he performs
- Good Pet: to perform a trick
more often.
- Bad Pet: not to perform trick
so often. The Robotpet will get annoyed
if you do it too many times.
- Over-train: If you praise him
too many times he will get a bit spoilt,
make a lot of noise. On the other hand,
If you tell him off too many times he will
get very nervous, shake a lot and not perform
any tricks until you praise him again.
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