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 Robosapiens Humanoid Robot

The first affordable humanoid robot based on science of applied biomorphic robotics. Control by a infra-red remote controller, the Robosapien is human like, and is able to perform many pre-progrmmed funtions/Commands:

  • Arm motion: Right arm up/down, right arm in/out, left arm up/down, left arm in/out
  • Hand: Right/Left hand thump, right/left hand pickup, right/left hand sweep, right/left hand strike 1, right/left hand strike 2, right/left hand strike 3, high 5, right/left hand throw
  • Body: tilt Body left/right, lean forward/backward
  • Walking/On the Move: Turn left/right, walk forward/backward, stop, forward/backward step, right/left turn Step, bulldozer, right/left walk turn, slow walk forward/backward
  • Actions with Attitude and others: Sleep, Sleep, Wake Up, Listen, Talk Back, Whistle, Burp, Oops, Roar
Right Arm UpRight Arm DownRight Arm InRight Arm OutTilt Body Left

In additon to direct control of Robosapien's actions, the RoboSapien has 4 programming modes to perform combination of actions:

  • Demo Modes: perform dance, karate chopping or demo attitude human behaviour such as, burp, or, play all pre-programmed demos.
  • Programming modes: allow users to build their dedicate dynamic sequence of motions.
    • WIth interactive sensors on the Robosapien's longest fingers, toes and heels, the robotsapien can execute up to 3 types of sensors' programs, each with 6 steps. For example, you can have a program which respond to a sharp sound or a tap on his body to execute the following sequence - walk forward, right arm out, left arm out, roar, tilt body right, tilt body left.
    • You can link the 3 sensor programs. i.e. sensor programs are mixed and matched in any pattern using the master command program. You can execute up to 14 steps when using the master command program. So that, it is possible to make the robotsapien to perform complex combination of actions.
RobosapienRobosapien V2

 RobosapienV2 Humanoid Robot

The Robosapien V2 has more advanced dynamic motion, new interactive sensors, new program functions and others. For example, the 24" tall, second generation Robosapien has some forms of autonomous behavior. When you put the RobosapienV2 into Free Roam mode, he will explore his environment, walk autonomously, avoids obstacles using his infrared vision sensors, foot sensors and gauntlet sensors. On top of that, the RobosapienV2 includes also the following new features:
  • Humanoid body movements, including bending, sitting and standing, lying down and getting up, waving.
  • IR Vision: Detects and avoids obstacles; tracks moving objects.
  • Color Vision System: Recognizes colors and skin tones. As a result, the Robosapien V2 can also play bowling.
  • Stereo Sound Detection System: Responds verbally to environmental stimuli and to controller commands.
  • Realistic 2-axis turning head with animated LED eyes
  • Precision gripping (via Grip sensors), articulated fingers
  • True bi-pedal walking with multiple gaits
  • The Robosapien can follow 'Laser' targeting beam generated by the remote controller.
  • In addtion to sound and Touch, now it can react to light as well.
  • Up to 100 pre-programmed functions and more flexible in programming. Programming can be split into 2 different categories: positional and controller, each of which have 3 program modes:
    • Positional: You can program robosapien V2 manually by moving his body into different positions using one of the 3 positional program modes: main positional, left positional and right positional. The positional programming mode of the RobosapienV2 is similar to the Lead Through programming method of Industrial Robots.
    • Controller: You can script robosapien V2's movements and animations in one of the 3 controller program modes: main, vision and sound. You can join subroutine programs into the main program mode to include, sound subroutine, vision subroutine, positional subroutine.
  • Interaction: Allows interaction with robo companions, such as another Robospien V2, RoboRaptor, or RoboPet. For the original Robosapien, if multiple Robosapiens are near each other, the signal from one controller could activate all of them.
  • RobosapienV2 will walk best on smooth surfaces. The original Robosapiens Only operates on a hard floor or low-pile carpet.
RobosapienV2 Positional Programming Method

 The ROBORAPTOR

The Roboratpor is a 32" long Dinosaurs. Roboraptor comes to life with the following features:
  • Fluid bi-pedal motion: walking, running and slow predatory hunting walk
  • Realistic body movements: turning head and neck; whipping tail actions
  • Multi-sensory: Roboraptor has multiple sensors which allow him to explore his environment and respond to human interaction. Namely, infrared vision sensors, stereo sound sensors, tail touch sensors, mouth touch sensor, touch sensors in his tail and chin touch sensor.
  • Powerful jaws that play tug-of war games, "bite" and pull
  • 'Laser' targeting: can be guided around using 'Laser' Targeting.
  • 40+ pre-programmed functions
  • Visual and sonic guard mode: in guard mode roboraptor is using his infrared vision sensors and stereo sound sensors to guard the area immediately around him. If he hears a sound or see movement, he will react with a roar and become animated.
  • Three distinct moods:
    • aggressive/hunting Mood: when he hears a sharp sound to his side he will turn his head to look at the source. If he hears another sharp sound again from the same direction he will turn his body towards the source. If he hears a sharp sound directly in front of him he will take a few steps toward the source. If you approach the roboraptor with your hand, his react with fierce expression.
    • nervous/cautious Mood: instead of approaching the sound source, the roboraptor will walk away from it.
    • friendly/playful Mood: The roboraptor react playfully when detect sharp sounds or touch, such that it will take a few steps backward, then take a few steps forward or nuzzle your hand.
  • Autonomous environmental interaction: When roboraptor is in free-roam mode, he will avoid obstacles using his infrared vision sensors. Occasionally he will stop moving to see if he can hear any sharp, loud sounds.
RoboRaptor

 The ROBOPET

The Robopet is a seven inches robotic dog with the following features:
  • Realistic fluid, biomechanical movements, including walking and running; sitting, lying down and getting up, rolling over.
  • Able to bark, whimper, growl and pant
  • Robopet is equipped with multiple sensors that allow him to explore his environment and respond to human interaction.
    • Infrared vision sensors and edge detection sensor: detects and avoids obstacles and table edges
    • Sonic sensors: responds to sounds
    • Motion sensors: responds to human movements
    • Tilt sensors: to sense if he falls over. If he falls onto his side or his back during operation he will make a small noise and attempt to pick himself up.
  • Laser targeting: Robopet can be guided around using "Laser" Targeting
  • Autonomous "free-roam" behavior modes
  • Visual and sonic guard dog mode: to guard his environment in guard mode, robopet will use his sound sensor and infrared vision sensors to react to movement and sound nearby. When he detects a disturbance robopet will react by standing up and making a lot of noise. After this display, he will sit down again and continue to guard.
  • Performs interesting tricks: Roll Over, Play Dead, Howl, Paw, Relief, Jump, Break Wind, Rock, Scratch
  • Trainable: responds to positive and negative reinforcement. While Robopet is wandering around autonomously he will perform tricks. You can encourage and discourage the tricks that he performs
    • Good Pet: to perform a trick more often.
    • Bad Pet: not to perform trick so often. The Robotpet will get annoyed if you do it too many times.
    • Over-train: If you praise him too many times he will get a bit spoilt, make a lot of noise. On the other hand, If you tell him off too many times he will get very nervous, shake a lot and not perform any tricks until you praise him again.
RoboPetRoboPet

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